Gamble refresh is accessed via a button near where repair would be (also accessible via hotkey, which is R) and is independent from other players' gambling sessions.Gamble refresh and a gamble filter have been implemented.A timer will now display when you're in a dungeon that has a quest lock (available as a toggle within the settings).Shift + Click while putting a point into a skill to max it.Added tooltips to several skill trees which have a devotion or requirement.Holding Alt when hovering over a skill in the skill tree will display that skill's soft level.Added arrows to the skills interface that indicate the prerequirements for putting points into skills.Passive skills now have a rounded border, so they can easily be told apart from active skills.Skills in the skill tree will now display Base Level/Max Base Level by default.Players now have unlimited respecs until level 50 after completing the Den of Evil in normal difficulty.Implemented in-game extended stats (you can view the sum of all your stats).It is our priority to reduce the need of muling and we will also be looking at other alternatives for convenient gear storage (such as Currency Tabs) in the near future. The shared stash in multiplayer had stability issues and may be reviewed/reattempted in the future. Shared stash and multi-page stash have been implemented in Single Player mode.